28 PersonalityManager::pers =
_T(
"default");
46 for(
size_t i = 0; i < list.
GetCount(); ++i)
void SetPersonality(const wxString &personality, bool createIfNotExist=false)
Use this once, on program startup to set the working personality.
const wxString GetPersonality()
Get the working personality string.
Manage different personalities.
static size_t GetAllFiles(const wxString &dirname, wxArrayString *files, const wxString &filespec=wxEmptyString, int flags=wxDIR_DEFAULT)
const wxArrayString GetPersonalitiesList()
Get a list of all the known personalities.
static wxString GetConfigFolder()