Index: C:/CodeBlocks/src/templates/win32/wxwidgets.cbp
===================================================================
--- C:/CodeBlocks/src/templates/win32/wxwidgets.cbp	(revision 2073)
+++ C:/CodeBlocks/src/templates/win32/wxwidgets.cbp	(working copy)
@@ -1,48 +1,48 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
 <CodeBlocks_project_file>
-    <FileVersion major="1" minor="2" />
-    <Project>
-        <Option title="wxWidgets application" />
-        <Option pch_mode="0" />
-        <Option compiler="0" />
-        <Build>
-            <Target title="default">
-                <Option output="wxwidgets.exe" />
-                <Option type="0" />
-                <Option compiler="0" />
-                <Option includeInTargetAll="1" />
-                <Option projectResourceIncludeDirsRelation="0" />
-            </Target>
-            <Environment>
-                <Variable name="WX_CFG" value="" />
-            </Environment>
-        </Build>
-        <Compiler>
-            <Add option="-pipe" />
-            <Add option="-mthreads" />
-            <Add option="-Winvalid-pch" />
-            <Add option='-include &quot;wx_pch.h&quot;' />
-            <Add option="-D__GNUWIN32__" />
-            <Add option="-D__WXMSW__" />
-            <Add option="-DWXUSINGDLL" />
-            <Add option="-DUSE_PCH" />
-            <Add directory="$(#WX.include)" />
-            <Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)\msw" />
-            <Add directory="$(#WX)\contrib\include" />
-        </Compiler>
-        <ResourceCompiler>
-            <Add directory="$(#WX.include)" />
-        </ResourceCompiler>
-        <Linker>
-            <Add library="wxmsw26" />
-            <Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)" />
-            <Add directory="$(#WX.lib)" />
-        </Linker>
-        <Unit filename="wx_pch.h">
-            <Option compilerVar="CPP" />
-            <Option link="0" />
-            <Option weight="0" />
-            <Option target="default" />
-        </Unit>
-    </Project>
-</CodeBlocks_project_file>
+	<FileVersion major="1" minor="3" />
+	<Project>
+		<Option title="wxWidgets application" />
+		<Option pch_mode="0" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="wxwidgets.exe" />
+				<Option type="0" />
+				<Option compiler="gcc" />
+				<Option includeInTargetAll="1" />
+				<Option projectResourceIncludeDirsRelation="0" />
+			</Target>
+			<Environment>
+				<Variable name="WX_CFG" value="" />
+			</Environment>
+		</Build>
+		<Compiler>
+			<Add option="-pipe" />
+			<Add option="-mthreads" />
+			<Add option="-Winvalid-pch" />
+			<Add option='-include &quot;wx_pch.h&quot;' />
+			<Add option="-D__GNUWIN32__" />
+			<Add option="-D__WXMSW__" />
+			<Add option="-DWXUSINGDLL" />
+			<Add option="-DUSE_PCH" />
+			<Add directory="$(#WX.include)" />
+			<Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)\msw" />
+			<Add directory="$(#WX)\contrib\include" />
+		</Compiler>
+		<ResourceCompiler>
+			<Add directory="$(#WX.include)" />
+		</ResourceCompiler>
+		<Linker>
+			<Add library="wxmsw26" />
+			<Add directory="$(#WX.lib)" />
+			<Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)" />
+		</Linker>
+		<Unit filename="wx_pch.h">
+			<Option compilerVar="CPP" />
+			<Option link="0" />
+			<Option weight="0" />
+			<Option target="default" />
+		</Unit>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
Index: C:/CodeBlocks/src/templates/win32/wxwidgets_static.cbp
===================================================================
--- C:/CodeBlocks/src/templates/win32/wxwidgets_static.cbp	(revision 2073)
+++ C:/CodeBlocks/src/templates/win32/wxwidgets_static.cbp	(working copy)
@@ -1,60 +1,60 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
 <CodeBlocks_project_file>
-    <FileVersion major="1" minor="2" />
-    <Project>
-        <Option title="wxWidgets application" />
-        <Option pch_mode="0" />
-        <Option compiler="0" />
-        <Build>
-            <Target title="default">
-                <Option output="wxwidgets_static.exe" />
-                <Option type="0" />
-                <Option compiler="0" />
-                <Option includeInTargetAll="1" />
-                <Option projectResourceIncludeDirsRelation="0" />
-            </Target>
-            <Environment>
-                <Variable name="WX_CFG" value="" />
-            </Environment>
-        </Build>
-        <Compiler>
-            <Add option="-pipe" />
-            <Add option="-mthreads" />
-            <Add option="-Winvalid-pch" />
-            <Add option='-include &quot;wx_pch.h&quot;' />
-            <Add option="-D__GNUWIN32__" />
-            <Add option="-D__WXMSW__" />
-            <Add option="-DUSE_PCH" />
-            <Add directory="$(#WX.include)" />
-            <Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)\msw" />
-            <Add directory="$(#WX)\contrib\include" />
-        </Compiler>
-        <ResourceCompiler>
-            <Add directory="$(#WX.include)" />
-        </ResourceCompiler>
-        <Linker>
-            <Add library="wxmsw" />
-            <Add library="winspool" />
-            <Add library="winmm" />
-            <Add library="shell32" />
-            <Add library="comctl32" />
-            <Add library="ctl3d32" />
-            <Add library="odbc32" />
-            <Add library="advapi32" />
-            <Add library="wsock32" />
-            <Add library="opengl32" />
-            <Add library="glu32" />
-            <Add library="ole32" />
-            <Add library="oleaut32" />
-            <Add library="uuid" />
-            <Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)" />
-            <Add directory="$(#WX.lib)" />
-        </Linker>
-        <Unit filename="wx_pch.h">
-            <Option compilerVar="CPP" />
-            <Option link="0" />
-            <Option weight="0" />
-            <Option target="default" />
-        </Unit>
-    </Project>
+	<FileVersion major="1" minor="3" />
+	<Project>
+		<Option title="wxWidgets application" />
+		<Option pch_mode="0" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="wxwidgets_static.exe" />
+				<Option type="0" />
+				<Option compiler="gcc" />
+				<Option includeInTargetAll="1" />
+				<Option projectResourceIncludeDirsRelation="0" />
+			</Target>
+			<Environment>
+				<Variable name="WX_CFG" value="" />
+			</Environment>
+		</Build>
+		<Compiler>
+			<Add option="-pipe" />
+			<Add option="-mthreads" />
+			<Add option="-Winvalid-pch" />
+			<Add option='-include &quot;wx_pch.h&quot;' />
+			<Add option="-D__GNUWIN32__" />
+			<Add option="-D__WXMSW__" />
+			<Add option="-DUSE_PCH" />
+			<Add directory="$(#WX.include)" />
+			<Add directory="$(#WX.lib)\gcc_lib$(WX_CFG)\msw" />
+			<Add directory="$(#WX)\contrib\include" />
+		</Compiler>
+		<ResourceCompiler>
+			<Add directory="$(#WX.include)" />
+		</ResourceCompiler>
+		<Linker>
+			<Add library="wxmsw" />
+			<Add library="winspool" />
+			<Add library="winmm" />
+			<Add library="shell32" />
+			<Add library="comctl32" />
+			<Add library="ctl3d32" />
+			<Add library="odbc32" />
+			<Add library="advapi32" />
+			<Add library="wsock32" />
+			<Add library="opengl32" />
+			<Add library="glu32" />
+			<Add library="ole32" />
+			<Add library="oleaut32" />
+			<Add library="uuid" />
+			<Add directory="$(#WX.lib)" />
+			<Add directory="$(#WX.lib)\gcc_lib$(WX_CFG)" />
+		</Linker>
+		<Unit filename="wx_pch.h">
+			<Option compilerVar="CPP" />
+			<Option link="0" />
+			<Option weight="0" />
+			<Option target="default" />
+		</Unit>
+	</Project>
 </CodeBlocks_project_file>
Index: C:/CodeBlocks/src/templates/win32/wxwidgets_static_u.cbp
===================================================================
--- C:/CodeBlocks/src/templates/win32/wxwidgets_static_u.cbp	(revision 2073)
+++ C:/CodeBlocks/src/templates/win32/wxwidgets_static_u.cbp	(working copy)
@@ -1,61 +1,61 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
 <CodeBlocks_project_file>
-    <FileVersion major="1" minor="2" />
-    <Project>
-        <Option title="wxWidgets application" />
-        <Option pch_mode="0" />
-        <Option compiler="0" />
-        <Build>
-            <Target title="default">
-                <Option output="wxwidgets_static_u.exe" />
-                <Option type="0" />
-                <Option compiler="0" />
-                <Option includeInTargetAll="1" />
-                <Option projectResourceIncludeDirsRelation="0" />
-            </Target>
-            <Environment>
-                <Variable name="WX_CFG" value="" />
-            </Environment>
-        </Build>
-        <Compiler>
-            <Add option="-pipe" />
-            <Add option="-mthreads" />
-            <Add option="-Winvalid-pch" />
-            <Add option='-include &quot;wx_pch.h&quot;' />
-            <Add option="-D__GNUWIN32__" />
-            <Add option="-D__WXMSW__" />
-            <Add option="-DwxUSE_UNICODE" />
-            <Add option="-DUSE_PCH" />
-            <Add directory="$(#WX.include)" />
-            <Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)\mswu" />
-            <Add directory="$(#WX)\contrib\include" />
-        </Compiler>
-        <ResourceCompiler>
-            <Add directory="$(#WX)\include" />
-        </ResourceCompiler>
-        <Linker>
-            <Add library="wxmswu" />
-            <Add library="winspool" />
-            <Add library="winmm" />
-            <Add library="shell32" />
-            <Add library="comctl32" />
-            <Add library="ctl3d32" />
-            <Add library="odbc32" />
-            <Add library="advapi32" />
-            <Add library="wsock32" />
-            <Add library="opengl32" />
-            <Add library="glu32" />
-            <Add library="ole32" />
-            <Add library="oleaut32" />
-            <Add library="uuid" />
-            <Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)" />
-            <Add directory="$(#WX.lib)" />
-        </Linker>
-        <Unit filename="wx_pch.h">
-            <Option compilerVar="CPP" />
-            <Option link="0" />
-            <Option weight="0" />
-            <Option target="default" />
-        </Unit>
-    </Project>
+	<FileVersion major="1" minor="3" />
+	<Project>
+		<Option title="wxWidgets application" />
+		<Option pch_mode="0" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="wxwidgets_static_u.exe" />
+				<Option type="0" />
+				<Option compiler="gcc" />
+				<Option includeInTargetAll="1" />
+				<Option projectResourceIncludeDirsRelation="0" />
+			</Target>
+			<Environment>
+				<Variable name="WX_CFG" value="" />
+			</Environment>
+		</Build>
+		<Compiler>
+			<Add option="-pipe" />
+			<Add option="-mthreads" />
+			<Add option="-Winvalid-pch" />
+			<Add option='-include &quot;wx_pch.h&quot;' />
+			<Add option="-D__GNUWIN32__" />
+			<Add option="-D__WXMSW__" />
+			<Add option="-DwxUSE_UNICODE" />
+			<Add option="-DUSE_PCH" />
+			<Add directory="$(#WX.include)" />
+			<Add directory="$(#WX.lib)\gcc_lib$(WX_CFG)\mswu" />
+			<Add directory="$(#WX)\contrib\include" />
+		</Compiler>
+		<ResourceCompiler>
+			<Add directory="$(#WX)\include" />
+		</ResourceCompiler>
+		<Linker>
+			<Add library="wxmswu" />
+			<Add library="winspool" />
+			<Add library="winmm" />
+			<Add library="shell32" />
+			<Add library="comctl32" />
+			<Add library="ctl3d32" />
+			<Add library="odbc32" />
+			<Add library="advapi32" />
+			<Add library="wsock32" />
+			<Add library="opengl32" />
+			<Add library="glu32" />
+			<Add library="ole32" />
+			<Add library="oleaut32" />
+			<Add library="uuid" />
+			<Add directory="$(#WX.lib)" />
+			<Add directory="$(#WX.lib)\gcc_lib$(WX_CFG)" />
+		</Linker>
+		<Unit filename="wx_pch.h">
+			<Option compilerVar="CPP" />
+			<Option link="0" />
+			<Option weight="0" />
+			<Option target="default" />
+		</Unit>
+	</Project>
 </CodeBlocks_project_file>
Index: C:/CodeBlocks/src/templates/win32/wxwidgets_u.cbp
===================================================================
--- C:/CodeBlocks/src/templates/win32/wxwidgets_u.cbp	(revision 2073)
+++ C:/CodeBlocks/src/templates/win32/wxwidgets_u.cbp	(working copy)
@@ -1,49 +1,49 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
 <CodeBlocks_project_file>
-    <FileVersion major="1" minor="2" />
-    <Project>
-        <Option title="wxWidgets application" />
-        <Option pch_mode="0" />
-        <Option compiler="0" />
-        <Build>
-            <Target title="default">
-                <Option output="wxwidgets_u.exe" />
-                <Option type="0" />
-                <Option compiler="0" />
-                <Option includeInTargetAll="1" />
-                <Option projectResourceIncludeDirsRelation="0" />
-            </Target>
-            <Environment>
-                <Variable name="WX_CFG" value="" />
-            </Environment>
-        </Build>
-        <Compiler>
-            <Add option="-pipe" />
-            <Add option="-mthreads" />
-            <Add option="-Winvalid-pch" />
-            <Add option='-include &quot;wx_pch.h&quot;' />
-            <Add option="-D__GNUWIN32__" />
-            <Add option="-D__WXMSW__" />
-            <Add option="-DWXUSINGDLL" />
-            <Add option="-DwxUSE_UNICODE" />
-            <Add option="-DUSE_PCH" />
-            <Add directory="$(#WX.include)" />
-            <Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)\mswu" />
-            <Add directory="$(#WX)\contrib\include" />
-        </Compiler>
-        <ResourceCompiler>
-            <Add directory="$(#WX)\include" />
-        </ResourceCompiler>
-        <Linker>
-            <Add library="wxmsw26u" />
-            <Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)" />
-            <Add directory="$(#WX.lib)" />
-        </Linker>
-        <Unit filename="wx_pch.h">
-            <Option compilerVar="CPP" />
-            <Option link="0" />
-            <Option weight="0" />
-            <Option target="default" />
-        </Unit>
-    </Project>
-</CodeBlocks_project_file>
+	<FileVersion major="1" minor="3" />
+	<Project>
+		<Option title="wxWidgets application" />
+		<Option pch_mode="0" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="wxwidgets_u.exe" />
+				<Option type="0" />
+				<Option compiler="gcc" />
+				<Option includeInTargetAll="1" />
+				<Option projectResourceIncludeDirsRelation="0" />
+			</Target>
+			<Environment>
+				<Variable name="WX_CFG" value="" />
+			</Environment>
+		</Build>
+		<Compiler>
+			<Add option="-pipe" />
+			<Add option="-mthreads" />
+			<Add option="-Winvalid-pch" />
+			<Add option='-include &quot;wx_pch.h&quot;' />
+			<Add option="-D__GNUWIN32__" />
+			<Add option="-D__WXMSW__" />
+			<Add option="-DWXUSINGDLL" />
+			<Add option="-DwxUSE_UNICODE" />
+			<Add option="-DUSE_PCH" />
+			<Add directory="$(#WX.include)" />
+			<Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)\mswu" />
+			<Add directory="$(#WX)\contrib\include" />
+		</Compiler>
+		<ResourceCompiler>
+			<Add directory="$(#WX)\include" />
+		</ResourceCompiler>
+		<Linker>
+			<Add library="wxmsw26u" />
+			<Add directory="$(#WX.lib)" />
+			<Add directory="$(#WX.lib)\gcc_dll$(WX_CFG)" />
+		</Linker>
+		<Unit filename="wx_pch.h">
+			<Option compilerVar="CPP" />
+			<Option link="0" />
+			<Option weight="0" />
+			<Option target="default" />
+		</Unit>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
