Bug #7188 2006-04-19 12:40
skirby
Problem with the debugger and extended characters
Hello,
Here is a simple example which show you a bug with the debugger
You can find the project here:
http://www.badongo.com/file/498569
Debug the program.
You should have a screen like that
http://img19.imageshack.us/my.php?image=debuggerproblem18af.jpg
Now if you trace the following instruction: strcpy(sStr, "azéerty");
All buttons of the debugger toolbar becomes disabled.
see http://img150.imageshack.us/my.php?image=debuggerproblem20ix.jpg
I really hope you could fix that problem.
Thanks and have a nice day
- Category
- Application::WrongBehaviour
- Group
- Status
- Closed
- Close date
- 2006-05-25 11:32
- Assigned to
History
This also applied for e.g. German umlauts. Here is some additional information:
This applies to std::string as well as char*.
When the event DebuggerGDB::OnGDBOutput is fired from the piped process the event.GetString() already holds the wrong string. So it must be related to the way how stdout and stcerr are obtained / converted in PipedProcess. I''ve inspected cbTextInputStream::ReadLine() and cbTextInputStream::NextChar() which could be the cause. Unfortunately this is difficult to debug - so any help is appreciated.
Edit: That's really strange... if I inspect the memory of the string using C::B it clearly shows the "right stuff", passing a "display mystring.c_str()" to gdb seems to work, too. Hence it could be the way how STL strings are parsed in the debugger script (gdb_types.script)...?! Anybody else working on that can help?!
This bug has been already fixed in HEAD.
Thank you.