Bug #18547 2012-04-01 07:17
jalfor
Code Completion
The bug is this:
Using SFML, to assign the input thing to a window, you must use this line
const sf::Input & Input = App.GetInput();
When you do that, Input (not just sf::input) should have a bunch of members, but Code::Blocks doesn't seem to see them. I suspect this has something to do with the fact that this is declared in the standard way.
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