Bug #18223 2011-07-09 19:16
deadok
crash during compile file
Setting different compilers for project and build-target leads to crash during compile current file/build file.
...\src\sdk\compiler.cpp, on line 247
Compiler::Init() not called or generator invalid.
CB revision 7282.
To reproduce:
assuming that you have valid gcc compiler
1. set any other compiler as default (e.g. LLVM D) (you don't need to actually have it)
2. create new console c++ project
3. change debug target's compiler to gcc
4. close workspace, saving all changes.
5. launch C::B, open save project (make sure that no other project is loaded) open main.cpp, hit ctrl-shift-f9 or right-click->build file
The cause is, apparently:
During compilergcc::CompileFile project's compiler (aka m_CompilerId) got's initialized, but build target's (aka bt->GetCompilerID() ) is used
- Category
- Application::Crash
- Group
- Platform:Windows
- Status
- Closed
- Close date
- 2011-08-13 09:15
- Assigned to
- mortenmacfly
History
Uploaded patch #3183
This bug is now fixed in HEAD.
Thank you for reporting it.