Bug #17667 2010-10-28 19:31
cinolt
Overlooked Detail Linking .lib Files
After opening a project, going to Build -> Build Options in the menu, then Linker settings, in the box that says "Link libraries", if one enters something such as "libopengl32.a" then CodeBlocks recognizes it must append this to the linker's command line "-lopengl32".
However, it fails to recognize the proper syntax for linking in .lib files. For instance, if I enter in "opengl32.lib", CodeBlocks thinks it should append "-lopengl32.lib" to the linker command line, but this is wrong on MinGW compilers. It should be "-lopengl32".
- Category
- Application::WrongBehaviour
- Group
- Status
- Open
- Close date
- Assigned to
History
ID_58103 2010-11-11 15:22
You can add "opengl32.lib" to the Other linker options.